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READ the help files-manuals with these programs and you will get a great education in digital mapping, terrain data manipulation, etc. WILBUR is my second favorite, because like MICRODEM, it reads NED BIL files (I will explain further down). The handy blue HTML link shows where to get ALL these programs. Reading the HELP files however is a GREAT education in the What's- What in Digital Mapping and Terrain file formats. It is a bit complicated but for basic file conversions you don't really need to know how the program works.
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The most Powerful of the free terrain tools in MICRODEM. You don't need VistaPro for these above operations- but I keep it around since I started with VP back in the late 80's with MS-DOS. In fact- the TER file is an "open" format and Vue could add this to their file import set I would hope. This should NOT be hard to do as Vue already handles 48 bit rendering, HDRI-IBL etc.Ĭonverting in Photoshop creates a smoothing of the data- but still looks very good- but TRUE 16 bits -like what Terragen does- would be better. Vue needs to impliment a better 16 bit IMPORT function into the Terrain Editor. This is because I have found that VUE will create "stair cases" on 16 bit Grayscale or Color files (I have tried TGA and PSD as imports in the Vue Terrain Editor). You should then convert the file FIRST to a an RGB Color file from Grayscale, and THEN convert it to an 8 bit RGB Color file. Often DEMS and TER files are not perfect squares. I would recommend all editing be done in the 16 bit RAW state- including cropping and/or resizing to a PERFECT 4097 x 4097 square. Here's the dialog in Photoshop 8- more important steps. I think exporting is not something Terragen restricts- but I haven't tested that myself. But I believe that limit only applies to rendering size- NOT export functionality- but I don't know for sure. I have the registered version of Terragen. The biggest RAW file you can get out of Terragen the BETTER looking your VUE Terrain scene is going to look "space-wise" (more Terragenish). Photoshop 7 and 8 reads 16 bit files- and I think several other Paint apps do also- but I don't use them to test this all out.ĪLSO- I always RESIZE all these Terragen TER files up to 4K by 4K (4097 x 4097) and then EXPORT these RAW files. I use Photoshop- so I will continue with that process in the meantime.
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O.K.- I just realized that some of you may NOT have software that reads a "RAW" file- so I can't help you there. Do NOT export it as 8 bits - unless your imaging-paint software cannot handle a 16 bit file- then you have no choice! If you are a MAC user- then export as a 16 Bit Motorola Byte-Order RAW file. The first thing to do to get a Terragen file out of Terragen is go to it's Landscape Panel (a little like Vue's Terrain Editor) and export your TER file as a 16 Bit Intel Byte Order RAW file. Terragen, as a FREE program, should be one of those toolkit programs.
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Allowing more flexibility and realism to your terrains.O.K., first I'll explain the Terragen link- and then direct you to some FREE terrain utilities you can download and add to your Vue Terrain Toolkit. Like procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. Procedural terrains provide an unlimited level of detail move your camera closer, and more detail is seamlessly added.
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Create hydrological and thermal simulations, manually sculpt them in real time, and even animate the parameters.
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From creating full planets to infinitely detailed terrainscapes, VUE’s got you covered! VUE integrates flexible and powerful terrain modeling technologies.
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VUE is so productive and easy to use that you’ll be designing and animating 3D scenery within seconds. VUE features an interface design that’s optimized for ease-of-use and productivity and is packed full of amazing rendering features including volumetric effects, glowing materials, lens flares, stars and planets, rocks, and more!